DIRTY BOMB!

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Re: DIRTY BOMB!

Postby MrBrooks » 10 Mar 2016, 01:24

Sadhubaba wrote:The division any one?that party is yet to start...


"lul"...

LUL!

LULULUL!!!!

No. From what Ive seen, the division was like videogame porn, it's best moment was when it was an E3 trailer.

Dirty Bomb was great, but in order to fully enjoy the game, I had to consistently sink hours into the game just to keep up. Its an amazing game, but "if you want to enjoy this game to its fullest, play it as much as you can" burns out really fast.

Still, an amazing game.
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Re: DIRTY BOMB!

Postby PyRo » 10 Mar 2016, 01:41

Cheezzhead wrote:
PyRo wrote:Could we expect a FK v2.0? Is there enough interest?

He said, not realizing how late to the party he was.


Mr. narrator guy, sometimes, it's about the afters.

Also, add me in the Steam FK group, preeeeeeetty please!


MrBrooks wrote:If I play DB, that means I don't play CIV. And that's not cool. CIV is cool.
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Re: DIRTY BOMB!

Postby MrBrooks » 10 Mar 2016, 01:51

Pyro, it's just not captivating enough :cry:

I mean, we did ask you to join us half a year ago. Where were you then? But seriously, I quit because it was worse than COD4 in that aspect, you kind of have to be really good to enjoy the game. And you can only be good if you invest a lot of time into it. There are no ways to cheese or play in alternative ways to keep up. If your aim is not up to snuff, you will be useless. Literally. That made me sad. And I had great rounds from time to time, but it felt like difficult physical work. The community was great, though. I wonder if it's as positive and nice as it was back when I played.

So yeah, good game for pros, not that good for Casual Steves.

Fuck, at least in COD4 you can lay claymores.
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Re: DIRTY BOMB!

Postby PyRo » 10 Mar 2016, 02:15

MrBrooks wrote:So yeah, good game for pros, not that good for Casual Steves.

I play no more than 20hrs per week and I usually top-score in the minlvl10 pubs. And I don't mean I'm good or anything. Lol, fuck modesty, I'm pro.

MrBrooks wrote:The community was great, though. I wonder if it's as positive and nice as it was back when I played.

Community is still nice. ^_^


Point taken, though. Sometimes you want to be behind a gun, shooting, running and jumping, some others all you want is wearing funny hats, with one hand resting on your torso, inside your jacket.
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Re: DIRTY BOMB!

Postby MrBrooks » 10 Mar 2016, 09:39

PyRo wrote:
MrBrooks wrote:So yeah, good game for pros, not that good for Casual Steves.

I play no more than 20hrs per week and I usually top-score in the minlvl10 pubs. And I don't mean I'm good or anything. Lol, fuck modesty, I'm pro.

MrBrooks wrote:The community was great, though. I wonder if it's as positive and nice as it was back when I played.

Community is still nice. ^_^


Point taken, though. Sometimes you want to be behind a gun, shooting, running and jumping, some others all you want is wearing funny hats, with one hand resting on your torso, inside your jacket.


Not quite like that. Lets take BF4 and BF3 as an example. I didn't have the best aim in the game, but the game offered enough tools to bridge that cap. You could outmaneuver, outthink and outsmart people with creative ways without having that consistent 20%+ accuracy. Because 20% really is what you're aiming for if you want to consistently win firefights. Caruso for example runs with ~30%, and it's very difficult to beat him straight on.

In COD4 pub play, yeah, you needed to be good with a gun, but the game also gave enough tools and toys to get some creativity going.

That doesnt exist in Dirty Bomb. Which makes it very "skill based", which good players appreciate, but you literally have to work for every kill. A lot of people dig that and it's definitely the way it should be.

Some people here play R6S, though. The whole circus seems to have moved to that game.
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Re: DIRTY BOMB!

Postby Cheezzhead » 10 Mar 2016, 11:15

MrBrooks wrote:I didn't have the best aim in the game, but the game offered enough tools to bridge that cap.


Oh man, if Darwin had any idea he'd roll over in his grave.

Pyro, I'll play some rounds with you when I got time. Are you on the steam?
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Re: DIRTY BOMB!

Postby MrBrooks » 10 Mar 2016, 17:53

Cheezzhead wrote:
MrBrooks wrote:I didn't have the best aim in the game, but the game offered enough tools to bridge that gap.


Oh man, if Darwin had any idea he'd roll over in his grave.

Pyro, I'll play some rounds with you when I got time. Are you on the steam?


Quite the opposite, Darwin would approve. Survival of the "fittest" and natural selection, in case of Homo Sapiens, wasn't always about the fastest or the strongest individuals.

Case in point, claymores... Oh dem sweet memories :mrgreen:
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Re: DIRTY BOMB!

Postby PyRo » 10 Mar 2016, 18:06

@ Brooks Well, there's the medic role, with 4 mercs to choose from atm. Which is actually what I've played the most.
MrBrooks wrote:Case in point, claymores... Oh dem sweet memories :mrgreen:

And then there's Proxy :D

@ Cheez My schedule is all-around these days, I'll pm you!
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Re: DIRTY BOMB!

Postby MrBrooks » 11 Mar 2016, 08:47

Oh yes, Proxy was my absolute favourite. I think eStecko initially suggested me to try her out. My first unlocked class was with a shotgun, but she absolutely shines with her fastshooting MP5.
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DIRTY BOMB!

Postby Cheezzhead » 12 Mar 2016, 01:21

MrBrooks wrote:
Sadhubaba wrote:The division any one?that party is yet to start...


"lul"...

LUL!

LULULUL!!!!

No. From what Ive seen, the division was like videogame porn, it's best moment was when it was an E3 trailer.


I agree with all of this - well, except for the fact that it's you saying it - and more. But now that I've played through it for a couple of hours, to my surprise I'm actually enjoying the game. I don't really know why, but I am.

It's nothing like the trailer that we all fell in love with at E3, and in the months leading up to the release that kind of cemented my (and I think many other's) disappointment of the game. But the Division is a really interesting blend of a cover shooter, RPG, and MMO (and I use those terms separately on purpose, because there's a huge rift between singleplayer RPGs and MMORPGs these days), and it all fits together surprisingly well.

It has issues, obviously. But for a game that was almost guaranteed to be a failure in my eyes, I'm having a blast. And I haven't even gotten around to the dark zone yet, which is said to be comparable to DayZ.

Or maybe it's just because I haven't touched a game since december, outside of the occasional Hearthstone and Smash.
Anyway, back to dirty bomb.
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Re: DIRTY BOMB!

Postby eStecko » 12 Mar 2016, 18:14

MrBrooks wrote:Oh yes, Proxy was my absolute favourite. I think eStecko initially suggested me to try her out. My first unlocked class was with a shotgun, but she absolutely shines with her fastshooting MP5.


1) I don't think I've recommended her, but you've just kept blowing up on my mines and bought her too. :lol:

2) THERE ARE FK'RS PLAYING R6? I THOUGHT IAM THE ONLY ONE PLAYTHING THAT AMAZING GAME. :shock:

In other words, DB is just like CS:GO. It's work, so you can git gud, before it gets fun.

Also The Division...

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Re: DIRTY BOMB!

Postby PyRo » 23 Mar 2016, 19:52

MrBrooks wrote:Not quite like that. Lets take BF4 and BF3 as an example. I didn't have the best aim in the game, but the game offered enough tools to bridge that cap. You could outmaneuver, outthink and outsmart people with creative ways without having that consistent 20%+ accuracy. Because 20% really is what you're aiming for if you want to consistently win firefights. Caruso for example runs with ~30%, and it's very difficult to beat him straight on.

That doesnt exist in Dirty Bomb. Which makes it very "skill based", which good players appreciate, but you literally have to work for every kill. A lot of people dig that and it's definitely the way it should be.


eStecko wrote:In other words, DB is just like CS:GO. It's work, so you can git gud, before it gets fun.


If I didn't know you guys, I'd say I'm in a RTS forum. My aim is mediocre. I saw my stats and it's 32%-37% but I don't automatically land headshots, which is a vital part of the game, given it's 2X dmg. With 2 big breaks from (FPS) gaming, my muscle memory is nothing like CoD4.

DB is not a difficult game. With some basic FPS background, by lvl8, you should know what you are doing with each class and there is room for everyone. Can't aim that good? Be a medic, be an engineer. This is where DB is not like CS.

You know which shooter was difficult? Ghost Recon was. After ~600hours, I still didn't know on many given times whether you should push or hold position, or go solo / stick with your team, etc concepts. Also, DB doesn't punish you as much as GRO did. If your team isn't that great, you can still have fun, smth you couldn't do in GRO, because of the structure of the maps and the nature of the objective. It offers more versatility because you come to the battlefield with 3 different mercenaries. If someone isn't doing their job, YOU can be that someone! Apply today!
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Re: DIRTY BOMB!

Postby bl0m5t3r » 24 Mar 2016, 01:31

Sadhubaba wrote:The division any one?that party is yet to start...


im playing pretty much daily for a few hours, usually with linkup.
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Im not pro Jugger. Im anti-whining. Theres a major difference.(c) MrBrooks
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Re: DIRTY BOMB!

Postby MrBrooks » 25 Mar 2016, 10:01

PyRo wrote:
MrBrooks wrote:Not quite like that. Lets take BF4 and BF3 as an example. I didn't have the best aim in the game, but the game offered enough tools to bridge that cap. You could outmaneuver, outthink and outsmart people with creative ways without having that consistent 20%+ accuracy. Because 20% really is what you're aiming for if you want to consistently win firefights. Caruso for example runs with ~30%, and it's very difficult to beat him straight on.

That doesnt exist in Dirty Bomb. Which makes it very "skill based", which good players appreciate, but you literally have to work for every kill. A lot of people dig that and it's definitely the way it should be.


eStecko wrote:In other words, DB is just like CS:GO. It's work, so you can git gud, before it gets fun.


If I didn't know you guys, I'd say I'm in a RTS forum. My aim is mediocre. I saw my stats and it's 32%-37% but I don't automatically land headshots, which is a vital part of the game, given it's 2X dmg. With 2 big breaks from (FPS) gaming, my muscle memory is nothing like CoD4.

DB is not a difficult game. With some basic FPS background, by lvl8, you should know what you are doing with each class and there is room for everyone. Can't aim that good? Be a medic, be an engineer. This is where DB is not like CS.

You know which shooter was difficult? Ghost Recon was. After ~600hours, I still didn't know on many given times whether you should push or hold position, or go solo / stick with your team, etc concepts. Also, DB doesn't punish you as much as GRO did. If your team isn't that great, you can still have fun, smth you couldn't do in GRO, because of the structure of the maps and the nature of the objective. It offers more versatility because you come to the battlefield with 3 different mercenaries. If someone isn't doing their job, YOU can be that someone! Apply today!


To be fair, GRO individual 1 vs 1 firefights were much less physically demanding. Aim well, make good choices, outsmart peeps. And if you could time your flanking, you really benefit from the results, which was incredibly rewarding. Dirty Bomb on the other hand. Well, just try to flank eStecko, you'll know what I'm getting at :mrgreen:

I do miss GRO, though, too bad it went down the way it did.

But I might join you for a round or two sometime.
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Re: DIRTY BOMB!

Postby eStecko » 27 Mar 2016, 13:27

MrBrooks wrote:To be fair, GRO individual 1 vs 1 firefights were much less physically demanding. Aim well, make good choices, outsmart peeps. And if you could time your flanking, you really benefit from the results, which was incredibly rewarding. Dirty Bomb on the other hand. Well, just try to flank eStecko, you'll know what I'm getting at :mrgreen:

I do miss GRO, though, too bad it went down the way it did.

But I might join you for a round or two sometime.


A man does not outflank a master flanker. :twisted:

Although to be fair, when I ended up against you or Cheezz, I made it my mission to kill you guys first, even when faced again multiple people. :P
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Re: DIRTY BOMB!

Postby PyRo » 06 Apr 2016, 16:57

MrBrooks wrote:
I do miss GRO, though, too bad it went down the way it did.


As a game, yes, too bad. As Ubisoft Singapore, they deserved that result. If there is such a thing as p2w, this game was p2w.
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